First steps with TouchDesigner — by Davide Santini [SOLD OUT]

From 11/10/2025 to 12/10/2025

The workshop will be divided into two interconnected days. Participation on both days is strongly recommended. The required experience level is beginner: no prior knowledge of any kind is necessary, as all concepts will be introduced from the ground up and the software will be presented starting from scratch. The course offers an introduction to the world of generative graphics, interactive installations, and real-time multimedia experiences through the use of TouchDesigner, a node-based visual programming environment widely adopted in the field of digital art and creative technology.

TouchDesigner is a flexible and modular software designed for the creation of interactive audiovisual content. It operates on a node-based architecture that allows users to build data and signal processing networks in a visual and intuitive way. This development approach enables the creation of dynamic and responsive workflows, adaptable to a wide variety of creative projects.

The system supports integration with external devices and standard protocols such as MIDI, OSC, and sensor input, as well as the incorporation of Python and various artificial intelligence algorithms. This opens the door to the design of advanced interactive systems, environmentally responsive installations, or real-time audiovisual performances. Today, TouchDesigner is used across many fields, including generative art, live media performance, video mapping, multimedia installations, and data visualization. Its interdisciplinary nature makes it a central tool for artists, designers, and developers working at the intersection of technology, aesthetics, and interaction.

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Activities

  • Day 1 - 11 October (10am/5pm)
    What is TouchDesigner: Description and examples of real-world projects.
    Information on downloading, installing, licenses, and basic setup.
    · Introduction to the user interface.
    · Operators: Nodes, families, and connections.
    · Help: where to find it.
    · 2D graphics.
    · Output to screens and projectors.
    · Interactivity
    · Audio: Importing and playing back files or live input.
    · Extracting usable data from audio sources: Audio-reactive visuals.
    · Sensors and AI: Kinect Azure and LeapMotion for real-time interaction.
  • Day 2 - 12 October (10am/5pm)
    · Introduction to 3D: Modeling, rendering, lights, materials, and textures.
    · Instancing.
    · GPU particles and point clouds.
    · A taste of the future: POP Operators.
    · Intro to AI concepts.
    · Your questions.

Infos and costs

Dates: 11/12 October, from 10am to 5pm
Format: in presence
Level: beginners
Language: Italian
Participants: max 16
Cost: 100€ x 1day - 180€ x 2days

Reserve a spot

write us at info@recontemporary.com

Deltacut

An art developer and TouchDesigner expert, he combines a scientific background with a deep engagement in the arts, bringing an interactive approach to the design and development of interactive systems and technical infrastructures. As a teacher, writer, and manual translator, he collaborates with numerous artists and developers worldwide and is a key figure in the European TouchDesigner scene — the leading software platform for every new media artist.